IBM is working on a new virtual reality MMO that will turn your body into part of the game. Called Sword Art Online: The Beginning, the new game is sponsored by IBM Japan and powered by the company's tech like Watson and cloud service SoftLayer. (Sword Art Online is an anime about massively multiplayer online virtual reality worlds, making it the ideal show to be turned into a massively multiplayer online virtual reality game.)
Gamers got their first look at Quantum Break almost three years ago, but it wasn't until mid-2014 that Xbox One owners got some idea of when to expect it, as Microsoft announced that the game was scheduled to arrive in 2015. But last year, the launch of the game - which was designated an 'Xbox One exclusive' - was pushed back to 2016.
Today, though, Microsoft and Remedy Entertainment have finally set a launch date, along with other significant announcements surrounding the game's release.
Quantum Break will be launching on the Xbox One on April 5, 2016 - but Microsoft also announced today that the game will be launching on Windows 10 on the same day. And as if that surprise wasn't enough, the company also revealed that the Windows 10 version "will be available at no additional cost for those who digitally pre-order the game on Xbox One".
Amazon might be known for selling you things, but its cloud services now have just as much of an impact. It already powers many of the most popular apps and websites on the planet, but it's easy to forget that the company has an impressive online gaming presence thanks to Twitch. With its latest announcement, Amazon has decided to combine all of its strengths and unveiled Lumberyard, a new free gaming engine designed to let developers build A+ games and integrate all of its online services at the same time.
Amazon says Lumberyard is built around making games social. The company wants developers to focus on creating unique games that can support huge communities from the beginning, rather than getting bogged down with the complexities of building a custom engine or firefighting server issues. Once signed up, studios gain access to features that let them play around with character animation, camera frameworks, animation and particle editors, audio tools, weather effects and AI elements.
Agent 47's next adventure will be released in multiple parts. Today publisher Square Enix announced that the next Hitman game will be a "fully episodic" release, with the first episode of the game, which takes place in Paris, due to launch on March 11th.
An episode set in Italy will follow in April, followed by one in Morocco in May. The company says that it will then deliver regular monthly content updates throughout 2016, including three additional locations: Thailand, America, and Japan. Weekly "live events" will also be released periodically. The first episode will cost $15, while subsequent episodes will be $10 each; alternately you can purchase the whole game up front for $60. A traditional physical release of the game will launch at the end of the year.